iPhone X quick impression


finally managed play iphone x briefly @ apple store.

finish seems sleek, chrome , glass makes real bling. handling smooth in hand. however, don't shiny chrome on electronics anymore. heck, apple put muted matte chamfered metal on se vs shiny chrome-like chamfer on 5/5s. guess i'm used less shiny aluminum materials on previous iphones. hope apple put matte version next year.

screen looks great. feel more immersive when using edge-to-edge screen. 1 thing find annoying reachability cannot seem activated reliably. seems it's fine @ first try, next effort activate hit-n-miss. reliable again once turn feature off , on again. annoying, , shows ios11 still needs lot of work (the demo unit has 11.1).

other that, feels iphone. surprisingly, apple managed change phone yet keep same people can familiar quickly. used gestures pretty during short time playing phone. feels "natural," because doing gestures, albeit different functions (eg. swiping home, we've been doing swiping control center while, although function new, gesture not).

hope a11 has enough gpu power @ least 5 years. these gestures feel fine , natural because phone can keep ui animation, making every action fluid. extremely annoying if there's bit hint of lag/stutter. a7 on mini2 showing age when stutters when invoking multitasking in ios11. cannot imagine how annoying if iphone x, relies more on gestures, stutters in ios14/15.
 



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